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Concept and Graphic

ROBOTSQUID

Magic the Brathering (750)

August 2009

In the second Jump 'n' Run game design course at the FHD we did the leveldesign for the first level of four. We used an existing platform game engine and advanced it with our designs. This time i worked togehter with my buddys Dennis and Hannes. The course was again directed by Max Fiedler

Blog I
Blog II
Max Fiedler
Dennis Schuster
Hannes Höhlig

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